"Major" Tom Mason

Sun channeler and substance enthusiast

Description:

Medium half-elf, chaotic good

Armor Class 16 (cloak of protection)
Hit Points 28 (4d8 + 8)
Speed 30 ft.

STRDEXCONINTWISCHA
12 (+1)16 (+3)14 (+2)8 (-1)14 (+2)12 (+1)

Saving Throws Str +3, Dex +5
Skills Acrobatics +5, Athletics +3, Insight +4, Perception +4, Sleight of Hand +5, Stealth +5
Senses Darkvision, Passive Perception 14
Languages Common, Celestial, Dwarvish, Elvish

Features

All Eyes on You
Radiant Sun Bolt
 
Bio:

About Tom

In the far north lies the monastery of Bowie, where monks focus on transcending their mental and physical limitations and expanding their consciousness through means both chemical and natural. Not believing in rigid discipline, the monastery was governed by three core rules:

  1. Be cool.
  2. C’mon, be cool.
  3. Niiice.

This is where Tom Mason had spent his entire life until his ill-fated trip to the Sword Coast that ultimately led him to Barovia. Dropped off as an infant (by someone who presumably didn’t realize that the monks in this monastery were blazed out of their minds approximately 90% of the time), Tom was raised in a friendly if somewhat absent-minded environment.

Tom whole-heartedly embraced the Bowie ethos, training physically to make his body as capable as possible, while expanding his mind through intensive meditation and the use of a variety of exotic plants cultivated at the monastery. That is how he spent the first 49 years of his half-elven life. It is possible he is mistaken about how old he is, however, as at several points he has lost contact with the physical world for what seemed liked decades to him but were in reality much shorter (though by how much, who knows). Though occasionally wondering what lay outside the monastery, especially who his family was, Tom never let that drag him down much (aside from keeping, though never opening, a letter apparently left by his father).

Most of the older members of the monastery had, at one point, left the protected grounds of Bowie to travel the world and gain experience, expanding their mind through meeting new people, discussing new ideas, and finding new things to eat, smoke, rub, etc to get them to higher highs. Though young by half-elf standards, Tom decided it was time to journey out and get an understanding of the world before returning to Bowie. For the most part, he found it a pleasant experience, until Barovia; however, the friendliness of Bowie has left Tom somewhat ill-equipped for dealing with jerks, scallawags, assholes, miscreants, and other assorted mean people.

"Major" Tom Mason

Curse of Strahd dhadley62